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E:/Programming/MyProject/K_Game_hg/GameEngine/include/engine/ObjectDefines.h File Reference

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Namespaces

namespace  engine
 

Everything in the Engine can be found in this namespace and very important, the class GameManager.


Enumerations

enum  engine::ObjectType {
  engine::OT_UNDEFINED, engine::OT_ENGINE_MANAGER, engine::OT_PLATFORM_MANAGER, engine::OT_SCENE_MANAGER,
  engine::OT_NODE, engine::OT_RENDER_MANAGER, engine::OT_VIEWPORT, engine::OT_RENDERTARGET,
  engine::OT_PHYSICS_MANAGER, engine::OT_BODY, engine::OT_JOINT, engine::OT_SOUND_MANAGER,
  engine::OT_SCRIPT_MANAGER, engine::OT_RESOURCE_MANAGER, engine::OT_RESOURCE, engine::OT_INPUT_MANAGER,
  engine::OT_INPUTDEVICE, engine::OT_CURSOR, engine::OT_PLUGIN_MANAGER, engine::OT_PLUGIN,
  engine::OT_LOG_MANAGER, engine::OT_LOG, engine::OT_COUNT
}

The KG Game Engine
The KG Game Engine Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:05 by Doxygen (1.7.4)