Home | Namespaces | Hierarchy | Alphabetical List | Class list | Files | Namespace Members | Class members | File members
E:/Programming/MyProject/K_Game_hg/GameEngine/include/render/ShaderDefines.h
Go to the documentation of this file.
00001 // Copyright 2006-2011 by Kat'Oun
00002 
00003 #ifndef _SHADER_DEFINES_H_
00004 #define _SHADER_DEFINES_H_
00005 
00006 namespace render
00007 {
00008 
00010 enum ShaderType
00011 {
00012         ST_VERTEX,
00013         ST_FRAGMENT,
00014         ST_GEOMETRY,
00015         ST_UNKNOWN
00016 };
00017 
00018 enum ShaderParameterType
00019 {
00020         SPT_FLOAT,
00021         SPT_FLOAT2,
00022         SPT_FLOAT3,
00023         SPT_FLOAT4,
00024         SPT_INT,
00025         SPT_INT2,
00026         SPT_INT3,
00027         SPT_INT4,
00028         SPT_MATRIX_2X2,
00029         SPT_MATRIX_2X3,
00030         SPT_MATRIX_2X4,
00031         SPT_MATRIX_3X2,
00032         SPT_MATRIX_3X3,
00033         SPT_MATRIX_3X4,
00034         SPT_MATRIX_4X2,
00035         SPT_MATRIX_4X3,
00036         SPT_MATRIX_4X4,
00037         SPT_SAMPLER1D,
00038         SPT_SAMPLER2D,
00039         SPT_SAMPLER3D,
00040         SPT_SAMPLERCUBE,
00041         SPT_SAMPLER1DSHADOW,
00042         SPT_SAMPLER2DSHADOW,
00043         SPT_UNKNOWN
00044 };
00045 
00046 enum ShaderAutoParameterType
00047 {
00048         SAPT_WORLD_MATRIX,                                                              
00049         SAPT_INVERSE_WORLD_MATRIX,                                              
00050         SAPT_TRANSPOSE_WORLD_MATRIX,                                    
00051         SAPT_INVERSE_TRANSPOSE_WORLD_MATRIX,                    
00052         SAPT_VIEW_MATRIX,                                                               
00053         SAPT_INVERSE_VIEW_MATRIX,                                               
00054         SAPT_TRANSPOSE_VIEW_MATRIX,                                             
00055         SAPT_INVERSE_TRANSPOSE_VIEW_MATRIX,                             
00056         SAPT_PROJECTION_MATRIX,                                                 
00057         SAPT_INVERSE_PROJECTION_MATRIX,                                 
00058         SAPT_TRANSPOSE_PROJECTION_MATRIX,                               
00059         SAPT_INVERSE_TRANSPOSE_PROJECTION_MATRIX,               
00060         SAPT_VIEWPROJ_MATRIX,                                                   
00061         SAPT_INVERSE_VIEWPROJ_MATRIX,                                   
00062         SAPT_TRANSPOSE_VIEWPROJ_MATRIX,                                 
00063         SAPT_INVERSE_TRANSPOSE_VIEWPROJ_MATRIX,                 
00064         SAPT_WORLDVIEW_MATRIX,                                                  
00065         SAPT_INVERSE_WORLDVIEW_MATRIX,                                  
00066         SAPT_TRANSPOSE_WORLDVIEW_MATRIX,                                
00067         SAPT_INVERSE_TRANSPOSE_WORLDVIEW_MATRIX,                
00068         SAPT_WORLDVIEWPROJ_MATRIX,                                              
00069         SAPT_INVERSE_WORLDVIEWPROJ_MATRIX,                              
00070         SAPT_TRANSPOSE_WORLDVIEWPROJ_MATRIX,                    
00071         SAPT_INVERSE_TRANSPOSE_WORLDVIEWPROJ_MATRIX,    
00072         
00073         SAPT_LIGHT_COUNT,                                                               
00074         SAPT_LIGHT_POSITION,                                                    
00075         SAPT_LIGHT_POSITION_OBJECT_SPACE,                               
00076         SAPT_LIGHT_POSITION_VIEW_SPACE,                                 
00077         SAPT_LIGHT_DIRECTION,                                                   
00078         SAPT_LIGHT_DIRECTION_OBJECT_SPACE,                              
00079         SAPT_LIGHT_DIRECTION_VIEW_SPACE,                                
00080 
00081         SAPT_AMBIENT_LIGHT_COLOUR,                                              
00082         SAPT_LIGHT_DIFFUSE_COLOUR,                                              
00083         SAPT_LIGHT_SPECULAR_COLOUR,                                             
00084         SAPT_LIGHT_ATTENUATION,                                                 
00085         SAPT_LIGHT_POWER_SCALE,                                                 
00086 
00087         SAPT_CAMERA_POSITION,                                                   
00088         SAPT_CAMERA_POSITION_OBJECT_SPACE,                              
00089 
00090         SAPT_NONE
00091 };
00092 
00093 } // end namespace render
00094 
00095 #endif

The KG Game Engine
The KG Game Engine Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:05 by Doxygen (1.7.4)