Home | Namespaces | Hierarchy | Alphabetical List | Class list | Files | Namespace Members | Class members | File members
E:/Programming/MyProject/K_Game_hg/GameEngine/include/render/TextureDefines.h
Go to the documentation of this file.
00001 // Copyright 2006-2011 by Kat'Oun
00002 
00003 #ifndef _TEXTURE_DEFINES_H_
00004 #define _TEXTURE_DEFINES_H_
00005 
00006 namespace render
00007 {
00008 
00010 enum TextureType
00011 {
00012         TEX_TYPE_1D = 1,                
00013         TEX_TYPE_2D = 2,                
00014         TEX_TYPE_3D = 3,                
00015 };
00016 
00017 enum ImageFlags
00018 {
00019         IF_COMPRESSED = 0x00000001,
00020         IF_CUBEMAP    = 0x00000002,
00021         IF_3D_TEXTURE = 0x00000004
00022 };
00023 
00024 } // end namespace render
00025 
00026 #endif

The KG Game Engine
The KG Game Engine Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:05 by Doxygen (1.7.4)