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engine::LogManager Member List
This is the complete list of members for engine::LogManager, including all inherited members.
addDependency(Object *object)engine::Object
createLog(const std::string &fileName, bool defaultLog=false)engine::LogManager
createLog(const std::string &name, const std::string &fileName, bool defaultLog=false)engine::LogManager
getDefaultLog()engine::LogManager
getID() const engine::Object
getInstance()engine::LogManager [static]
getLog(const u32 &id)engine::LogManager
getLogLevel()engine::LogManager
getName() const engine::Object
getNumberOfLogs() const engine::LogManager
getObjectType() const engine::Object
initialize()engine::Object
initializeImpl()engine::Object [protected, virtual]
isInitialized() const engine::Object
LogManager()engine::LogManager
logMessage(const std::string &source, const std::string &text, LogLevel ll=LL_INFORMATION)engine::LogManager
mChangeableNameengine::Object [protected]
mDefaultLogengine::LogManager [protected]
mDependencyObjectsengine::Object [protected]
mIDengine::Object [protected]
mIndexCounterengine::Object [protected, static]
mIsInitializedengine::Object [protected]
mLogLevelengine::LogManager [protected]
mLogsengine::LogManager [protected]
mLogsListengine::LogManager [protected]
mNameengine::Object [protected]
mObjectTypeengine::Object [protected]
ms_Singletoncore::Singleton< LogManager > [protected, static]
msNextGeneratedObjectIndexengine::Object [protected, static]
Object()engine::Object
Object(const std::string &name)engine::Object
popLog()engine::LogManager
pushLog(Log *log)engine::LogManager
pushLog(const u32 &id)engine::LogManager
removeAllDependencies()engine::Object
removeAllLogs()engine::LogManager
removeDependency(Object *object)engine::Object
removeLog(Log *log)engine::LogManager
removeLog(const u32 &id)engine::LogManager
setDefaultLog(Log *log)engine::LogManager
setLogLevel(LogLevel ll)engine::LogManager
setName(const std::string &name)engine::Object
Singleton()core::Singleton< LogManager > [inline]
uninitialize()engine::Object
uninitializeImpl()engine::Object [protected, virtual]
update(f32 elapsedTime)engine::Object
updateImpl(f32 elapsedTime)engine::Object [protected, virtual]
~LogManager()engine::LogManager
~Object()engine::Object
~Singleton()core::Singleton< LogManager > [inline]

The KG Game Engine
The KG Game Engine Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:07 by Doxygen (1.7.4)