Home | Namespaces | Hierarchy | Alphabetical List | Class list | Files | Namespace Members | Class members | File members
render::Texture Member List
This is the complete list of members for render::Texture, including all inherited members.
addDependency(Object *object)engine::Object
addResourceEventReceiver(ResourceEventReceiver *newEventReceiver)resource::Resource
fireLoaded()resource::Resource [protected]
fireUnloaded()resource::Resource [protected]
getDepth()render::Texture
getFilename() const resource::Resource
getFlags()render::Texture
getHeight()render::Texture
getID() const engine::Object
getName() const engine::Object
getNumMipMaps()render::Texture
getObjectType() const engine::Object
getPixelFormat() const render::Texture
getPixelSize()render::Texture
getResourceType() const resource::Resource
getSize()resource::Resource
getState() const resource::Resource
getTextureType()render::Texture
getWidth()render::Texture
hasAlpha(bool alpha)render::Texture
hasAlpha()render::Texture
initialize()engine::Object
initializeImpl()engine::Object [protected, virtual]
initProperties()render::Texture [protected]
isInitialized() const engine::Object
load()resource::Resource
loadImpl()resource::Resource [protected, virtual]
mAlreadyLoadedEventReceiversresource::Resource [protected]
mBufferrender::Texture [protected]
mChangeableNameengine::Object [protected]
mDataStreamresource::Resource [protected]
mDependencyObjectsengine::Object [protected]
mDepthrender::Texture [protected]
mFilenameresource::Resource [protected]
mFlagsrender::Texture [protected]
mHasAlpharender::Texture [protected]
mHeightrender::Texture [protected]
mIDengine::Object [protected]
mIndexCounterengine::Object [protected, static]
mIsInitializedengine::Object [protected]
mNameengine::Object [protected]
mNumMipmapsrender::Texture [protected]
mObjectTypeengine::Object [protected]
mPixelFormatrender::Texture [protected]
mPixelSizerender::Texture [protected]
mResourceEventresource::Resource [protected]
mResourceEventReceiversresource::Resource [protected]
mResourceTyperesource::Resource [protected]
mSerializerresource::Resource [protected]
mSizerender::Texture [protected]
msNextGeneratedObjectIndexengine::Object [protected, static]
mStateresource::Resource [protected]
mTextureTyperender::Texture [protected]
mWidthrender::Texture [protected]
Object()engine::Object
Object(const std::string &name)engine::Object
reload()resource::Resource
removeAllDependencies()engine::Object
removeDependency(Object *object)engine::Object
removeResourceEventReceiver(ResourceEventReceiver *oldEventReceiver)resource::Resource
Resource(const std::string &name, Serializer *serializer=NULL)resource::Resource
setBuffer(u8 *buffer, u32 size)render::Texture
setDepth(u32 depth)render::Texture
setFlags(s32 flags)render::Texture
setHeight(u32 height)render::Texture
setName(const std::string &name)engine::Object
setNumMipMaps(u32 num)render::Texture
setPixelFormat(const resource::PixelFormat &format)render::Texture
setPixelSize(u8 size)render::Texture
setTextureType(const TextureType &type)render::Texture
setWidth(u32 width)render::Texture
Texture(const std::string &name, resource::Serializer *serializer)render::Texture
uninitialize()engine::Object
uninitializeImpl()engine::Object [protected, virtual]
unload()resource::Resource
unloadImpl()render::Texture [protected, virtual]
update(f32 elapsedTime)engine::Object
updateImpl(f32 elapsedTime)resource::Resource [protected, virtual]
~Object()engine::Object
~Resource()resource::Resource [virtual]
~Texture()render::Texture [virtual]

The KG Game Engine
The KG Game Engine Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:09 by Doxygen (1.7.4)