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render::VertexData Class Reference

Summary class collecting together vertex source information. More...

#include <VertexIndexData.h>

List of all members.

Public Member Functions

 VertexData ()
 ~VertexData ()

Public Attributes

VertexBufferBindingvertexBufferBinding
 The vertex buffer bindings to be used.
u32 vertexCount
 The number of vertices used in this operation.
VertexDeclarationvertexDeclaration
 Declaration of the vertex to be used in this operation.
u32 vertexStart
 The base vertex index to start from, if using un indexed geometry.

Detailed Description

Summary class collecting together vertex source information.


Constructor & Destructor Documentation

render::VertexData::VertexData ( )
render::VertexData::~VertexData ( )

Member Data Documentation

The base vertex index to start from, if using un indexed geometry.

Referenced by render::DebugRenderable::initializeGeometry(), render::TextOverlay::initializeImpl(), render::PanelOverlay::initializeImpl(), and VertexData().


The documentation for this class was generated from the following files:

The KG Game Engine
The KG Game Engine Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:09 by Doxygen (1.7.4)