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Namespaces | |
namespace | render |
In this namespace can be found render management classes like RenderManager, RenderWindow, RenderSystem, and so on. | |
Enumerations | |
enum | render::ImageFlags { render::IF_COMPRESSED = 0x00000001, render::IF_CUBEMAP = 0x00000002, render::IF_3D_TEXTURE = 0x00000004 } |
enum | render::TextureType { render::TEX_TYPE_1D = 1, render::TEX_TYPE_2D = 2, render::TEX_TYPE_3D = 3 } |
Enum identifying the texture type. More... |
The KG Game Engine
Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:06 by
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(1.7.4)
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