This is the complete list of members for
core::quaternion, including all inherited members.
| dotProduct(const quaternion &other) const | core::quaternion | |
| fromAngleAxis(const f32 &angle, const vector3d &axis) | core::quaternion | |
| fromDegreeAxis(const f32 °ree, const vector3d &axis) | core::quaternion | |
| fromRotationMatrix(const matrix4 &m) | core::quaternion | |
| getInverse() const | core::quaternion | |
| getUnitInverse() const | core::quaternion | |
| getXDegrees() const | core::quaternion | |
| getYDegrees() const | core::quaternion | |
| getZDegrees() const | core::quaternion | |
| IDENTITY | core::quaternion | [static] |
| invert() | core::quaternion | |
| normalize() | core::quaternion | |
| operator!=(const quaternion &other) const | core::quaternion | |
| operator*(const quaternion &other) const | core::quaternion | |
| operator*(f32 s) const | core::quaternion | |
| operator*(const vector3d &v) const | core::quaternion | |
| operator*=(f32 s) | core::quaternion | |
| operator*=(const quaternion &other) | core::quaternion | |
| operator+(const quaternion &other) const | core::quaternion | |
| operator-() const | core::quaternion | |
| operator-(const quaternion &other) const | core::quaternion | |
| operator=(const quaternion &other) | core::quaternion | |
| operator=(const matrix4 &other) | core::quaternion | |
| operator==(const quaternion &other) const | core::quaternion | |
| quaternion() | core::quaternion | |
| quaternion(const matrix4 &mat) | core::quaternion | |
| quaternion(f32 x, f32 y, f32 z) | core::quaternion | |
| quaternion(f32 X, f32 Y, f32 Z, f32 W) | core::quaternion | |
| quaternion(const quaternion &other) | core::quaternion | |
| quaternion(const vector3d &axis, const f32 &angle) | core::quaternion | |
| set(f32 x, f32 y, f32 z, f32 w) | core::quaternion | |
| set(f32 x, f32 y, f32 z) | core::quaternion | |
| set(vector3d rot) | core::quaternion | |
| setDegrees(f32 x, f32 y, f32 z) | core::quaternion | |
| setDegrees(vector3d rot) | core::quaternion | |
| setDegrees(const vector3d &axis, const f32 &angle) | core::quaternion | |
| toEulerAngles() const | core::quaternion | |
| toEulerDegrees() const | core::quaternion | |
| toRotationMatrix() const | core::quaternion | |
| unitInvert() | core::quaternion | |
| W | core::quaternion | |
| X | core::quaternion | |
| Y | core::quaternion | |
| Z | core::quaternion | |
| ZERO | core::quaternion | [static] |