This is the complete list of members for
render::Texture, including all inherited members.
| addDependency(Object *object) | engine::Object | |
| addResourceEventReceiver(ResourceEventReceiver *newEventReceiver) | resource::Resource | |
| fireLoaded() | resource::Resource | [protected] |
| fireUnloaded() | resource::Resource | [protected] |
| getDepth() | render::Texture | |
| getFilename() const | resource::Resource | |
| getFlags() | render::Texture | |
| getHeight() | render::Texture | |
| getID() const | engine::Object | |
| getName() const | engine::Object | |
| getNumMipMaps() | render::Texture | |
| getObjectType() const | engine::Object | |
| getPixelFormat() const | render::Texture | |
| getPixelSize() | render::Texture | |
| getResourceType() const | resource::Resource | |
| getSize() | resource::Resource | |
| getState() const | resource::Resource | |
| getTextureType() | render::Texture | |
| getWidth() | render::Texture | |
| hasAlpha(bool alpha) | render::Texture | |
| hasAlpha() | render::Texture | |
| initialize() | engine::Object | |
| initializeImpl() | engine::Object | [protected, virtual] |
| initProperties() | render::Texture | [protected] |
| isInitialized() const | engine::Object | |
| load() | resource::Resource | |
| loadImpl() | resource::Resource | [protected, virtual] |
| mAlreadyLoadedEventReceivers | resource::Resource | [protected] |
| mBuffer | render::Texture | [protected] |
| mChangeableName | engine::Object | [protected] |
| mDataStream | resource::Resource | [protected] |
| mDependencyObjects | engine::Object | [protected] |
| mDepth | render::Texture | [protected] |
| mFilename | resource::Resource | [protected] |
| mFlags | render::Texture | [protected] |
| mHasAlpha | render::Texture | [protected] |
| mHeight | render::Texture | [protected] |
| mID | engine::Object | [protected] |
| mIndexCounter | engine::Object | [protected, static] |
| mIsInitialized | engine::Object | [protected] |
| mName | engine::Object | [protected] |
| mNumMipmaps | render::Texture | [protected] |
| mObjectType | engine::Object | [protected] |
| mPixelFormat | render::Texture | [protected] |
| mPixelSize | render::Texture | [protected] |
| mResourceEvent | resource::Resource | [protected] |
| mResourceEventReceivers | resource::Resource | [protected] |
| mResourceType | resource::Resource | [protected] |
| mSerializer | resource::Resource | [protected] |
| mSize | render::Texture | [protected] |
| msNextGeneratedObjectIndex | engine::Object | [protected, static] |
| mState | resource::Resource | [protected] |
| mTextureType | render::Texture | [protected] |
| mWidth | render::Texture | [protected] |
| Object() | engine::Object | |
| Object(const std::string &name) | engine::Object | |
| reload() | resource::Resource | |
| removeAllDependencies() | engine::Object | |
| removeDependency(Object *object) | engine::Object | |
| removeResourceEventReceiver(ResourceEventReceiver *oldEventReceiver) | resource::Resource | |
| Resource(const std::string &name, Serializer *serializer=NULL) | resource::Resource | |
| setBuffer(u8 *buffer, u32 size) | render::Texture | |
| setDepth(u32 depth) | render::Texture | |
| setFlags(s32 flags) | render::Texture | |
| setHeight(u32 height) | render::Texture | |
| setName(const std::string &name) | engine::Object | |
| setNumMipMaps(u32 num) | render::Texture | |
| setPixelFormat(const resource::PixelFormat &format) | render::Texture | |
| setPixelSize(u8 size) | render::Texture | |
| setTextureType(const TextureType &type) | render::Texture | |
| setWidth(u32 width) | render::Texture | |
| Texture(const std::string &name, resource::Serializer *serializer) | render::Texture | |
| uninitialize() | engine::Object | |
| uninitializeImpl() | engine::Object | [protected, virtual] |
| unload() | resource::Resource | |
| unloadImpl() | render::Texture | [protected, virtual] |
| update(f32 elapsedTime) | engine::Object | |
| updateImpl(f32 elapsedTime) | resource::Resource | [protected, virtual] |
| ~Object() | engine::Object | |
| ~Resource() | resource::Resource | [virtual] |
| ~Texture() | render::Texture | [virtual] |