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sound::Sound Member List
This is the complete list of members for sound::Sound, including all inherited members.
addChild(Node *child)scene::Node
addDependency(Object *object)engine::Object
createChild(const core::vector3d &pos=core::vector3d::ORIGIN_3D, const core::quaternion &rot=core::quaternion::IDENTITY, const core::vector3d &scale=core::vector3d::UNIT_SCALE)scene::Node
getAbsoluteDirection()scene::Node
getAbsoluteOrientation()scene::Node
getAbsolutePosition()scene::Node
getAbsoluteRight()scene::Node
getAbsoluteScale()scene::Node
getAbsoluteUp()scene::Node
getChild(const u32 &id) const scene::Node
getChildren()scene::Node
getDirection() const sound::Sound
scene::Node::getDirection()scene::Node
getGain() const sound::Sound
getID() const engine::Object
getInheritOrientation()scene::Node
getInheritScale()scene::Node
getInnerConeAngle() const sound::Sound
getMaxDistance() const sound::Sound
getMinDistance() const sound::Sound
getName() const engine::Object
getNodeType() const scene::Node
getNumberOfChildren()scene::Node
getObjectType() const engine::Object
getOrientation()scene::Node
getOuterConeAngle() const sound::Sound
getOuterConeGain() const sound::Sound
getParent()scene::Node
getPitch() const sound::Sound
getPosition()scene::Node
getRight()scene::Node
getScale()scene::Node
getSoundData() const sound::Sound
getUp()scene::Node
getVelocity() const sound::Sound
initialize()engine::Object
initializeImpl()engine::Object [protected, virtual]
initProperties()sound::Sound [protected]
isInitialized() const engine::Object
isLooping() const sound::Sound
isPaused() const sound::Sound [virtual]
isPlaying() const sound::Sound [virtual]
isStopped() const sound::Sound [virtual]
mAbsoluteOrientationscene::Node [protected]
mAbsolutePositionscene::Node [protected]
mAbsoluteScalescene::Node [protected]
mChangeableNameengine::Object [protected]
mChildrenscene::Node [protected]
mDependencyObjectsengine::Object [protected]
mGainsound::Sound [protected]
mIDengine::Object [protected]
mIndexCounterengine::Object [protected, static]
mInheritOrientationscene::Node [protected]
mInheritScalescene::Node [protected]
mInnerConeAnglesound::Sound [protected]
mIsInitializedengine::Object [protected]
mLoopsound::Sound [protected]
mMaxDistancesound::Sound [protected]
mMinDistancesound::Sound [protected]
mModifiedAbsoluteTransformscene::Node [protected]
mNameengine::Object [protected]
mNodeTypescene::Node [protected]
mObjectTypeengine::Object [protected]
mOrientationscene::Node [protected]
mOuterConeAnglesound::Sound [protected]
mOuterConeGainsound::Sound [protected]
mParentscene::Node [protected]
mPitchsound::Sound [protected]
mPositionscene::Node [protected]
mScalescene::Node [protected]
msNextGeneratedNodeIndexscene::Node [protected, static]
msNextGeneratedObjectIndexengine::Object [protected, static]
msNextGeneratedSoundIndexsound::Sound [protected, static]
mSoundDatasound::Sound [protected]
mVelocitysound::Sound [protected]
Node()scene::Node
Node(const std::string &name)scene::Node
Object()engine::Object
Object(const std::string &name)engine::Object
pause()sound::Sound [virtual]
play()sound::Sound [virtual]
removeAllChildren()scene::Node
removeAllDependencies()engine::Object
removeChild(Node *child)scene::Node
removeChild(const u32 &id)scene::Node
removeDependency(Object *object)engine::Object
resourceLoaded(const resource::ResourceEvent &evt)sound::Sound [virtual]
resourceUnloaded(const resource::ResourceEvent &evt)sound::Sound [virtual]
rotate(const core::quaternion &q, TransformSpace relativeTo=TS_LOCAL)scene::Node [virtual]
rotate(const f32 &degrees, const core::vector3d &axis, TransformSpace relativeTo=TS_LOCAL)scene::Node [virtual]
rotateX(f32 degrees, TransformSpace relativeTo=TS_LOCAL)scene::Node [virtual]
rotateY(f32 degrees, TransformSpace relativeTo=TS_LOCAL)scene::Node [virtual]
rotateZ(f32 degrees, TransformSpace relativeTo=TS_LOCAL)scene::Node [virtual]
scale(const core::vector3d &scale)scene::Node [virtual]
setConeSettings(f32 innerConeAngle, f32 outerConeAngle, f32 outerConeGain)sound::Sound
setDistanceValues(f32 minDistance, f32 maxDistance)sound::Sound
setGain(f32 gain)sound::Sound [virtual]
setInheritOrientation(bool inherit)scene::Node
setInheritScale(bool inherit)scene::Node
setInnerConeAngle(f32 innerConeAngle)sound::Sound [virtual]
setLoop(bool loop)sound::Sound [virtual]
setMaxDistance(f32 maxDistance)sound::Sound [virtual]
setMinDistance(f32 minDistance)sound::Sound [virtual]
setName(const std::string &name)engine::Object
setOrientation(const core::quaternion &q)scene::Node [virtual]
setOuterConeAngle(f32 outerConeAngle)sound::Sound [virtual]
setOuterConeGain(f32 outerConeGain)sound::Sound [virtual]
setParent(Node *parent)scene::Node
setPitch(f32 pitch)sound::Sound [virtual]
setPosition(f32 x, f32 y, f32 z)scene::Node [virtual]
setPosition(const core::vector3d &pos)scene::Node [virtual]
setScale(f32 x, f32 y, f32 z)scene::Node
setScale(const core::vector3d &scale)scene::Node
setSoundData(const std::string &filename)sound::Sound
setSoundData(SoundData *soundData)sound::Sound
setVelocity(f32 x, f32 y, f32 z)sound::Sound
setVelocity(const core::vector3d &vec)sound::Sound
Sound(SoundData *soundData)sound::Sound
Sound(const std::string &name, SoundData *soundData)sound::Sound
stop()sound::Sound [virtual]
translate(const core::vector3d &d, TransformSpace relativeTo=TS_LOCAL)scene::Node [virtual]
uninitialize()engine::Object
uninitializeImpl()engine::Object [protected, virtual]
update(f32 elapsedTime)engine::Object
updateImpl(f32 elapsedTime)scene::Node [protected, virtual]
updateTransformImpl()scene::Node [protected, virtual]
~Node()scene::Node [virtual]
~Object()engine::Object
~ResourceEventReceiver()resource::ResourceEventReceiver [virtual]
~Sound()sound::Sound [virtual]

The KG Game Engine
The KG Game Engine Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:10 by Doxygen (1.7.4)