This is the complete list of members for
sound::SoundManager, including all inherited members.
| addDependency(Object *object) | engine::Object | |
| createListener(scene::Node *parent=NULL) | sound::SoundManager | |
| createListener(const std::string &name, scene::Node *parent=NULL) | sound::SoundManager | |
| createSound(const std::string &filename, scene::Node *parent=NULL) | sound::SoundManager | |
| createSound(const std::string &name, const std::string &filename, scene::Node *parent=NULL) | sound::SoundManager | |
| createSound(SoundData *soundData, scene::Node *parent=NULL) | sound::SoundManager | |
| createSound(const std::string &name, SoundData *soundData, scene::Node *parent=NULL) | sound::SoundManager | |
| getActiveListener() | sound::SoundManager | |
| getDopplerFactor() const | sound::SoundManager | |
| getID() const | engine::Object | |
| getInstance() | sound::SoundManager | [static] |
| getListener(const u32 &id) | sound::SoundManager | |
| getName() const | engine::Object | |
| getNumberOfListeners() const | sound::SoundManager | |
| getNumberOfSounds() const | sound::SoundManager | |
| getObjectType() const | engine::Object | |
| getSound(const u32 &id) | sound::SoundManager | |
| getSoundSpeed() const | sound::SoundManager | |
| initialize() | engine::Object | |
| initializeImpl() | sound::SoundManager | [protected, virtual] |
| initializeObjects() | sound::SoundManager | |
| isInitialized() const | engine::Object | |
| mActiveListener | sound::SoundManager | [protected] |
| mChangeableName | engine::Object | [protected] |
| mDependencyObjects | engine::Object | [protected] |
| mDopplerFactor | sound::SoundManager | [protected] |
| mID | engine::Object | [protected] |
| mIndexCounter | engine::Object | [protected, static] |
| mIsInitialized | engine::Object | [protected] |
| mListeners | sound::SoundManager | [protected] |
| mName | engine::Object | [protected] |
| mObjectType | engine::Object | [protected] |
| ms_Singleton | core::Singleton< SoundManager > | [protected, static] |
| msNextGeneratedObjectIndex | engine::Object | [protected, static] |
| mSoundDriver | sound::SoundManager | [protected] |
| mSoundFactory | sound::SoundManager | [protected] |
| mSounds | sound::SoundManager | [protected] |
| mSoundSpeed | sound::SoundManager | [protected] |
| Object() | engine::Object | |
| Object(const std::string &name) | engine::Object | |
| removeAllDependencies() | engine::Object | |
| removeAllListeners() | sound::SoundManager | |
| removeAllSounds() | sound::SoundManager | |
| removeDependency(Object *object) | engine::Object | |
| removeListener(Listener *listener) | sound::SoundManager | |
| removeListener(const u32 &id) | sound::SoundManager | |
| removeSound(Sound *sound) | sound::SoundManager | |
| removeSound(const u32 &id) | sound::SoundManager | |
| removeSoundDriver() | sound::SoundManager | |
| removeSoundFactory() | sound::SoundManager | |
| ResourceManager class | sound::SoundManager | [friend] |
| setActiveListener(Listener *listener) | sound::SoundManager | |
| setDopplerFactor(f32 dopplerFactor) | sound::SoundManager | |
| setName(const std::string &name) | engine::Object | |
| setSoundDriver(SoundDriver *driver) | sound::SoundManager | |
| setSoundFactory(SoundFactory *factory) | sound::SoundManager | |
| setSoundSpeed(f32 soundSpeed) | sound::SoundManager | |
| Singleton() | core::Singleton< SoundManager > | [inline] |
| SoundManager() | sound::SoundManager | |
| start() | sound::SoundManager | |
| stop() | sound::SoundManager | |
| uninitialize() | engine::Object | |
| uninitializeImpl() | sound::SoundManager | [protected, virtual] |
| update(f32 elapsedTime) | engine::Object | |
| updateImpl(f32 elapsedTime) | sound::SoundManager | [protected, virtual] |
| ~Object() | engine::Object | |
| ~Singleton() | core::Singleton< SoundManager > | [inline] |
| ~SoundManager() | sound::SoundManager | |