This is the complete list of members for
sound::SoundManager, including all inherited members.
addDependency(Object *object) | engine::Object | |
createListener(scene::Node *parent=NULL) | sound::SoundManager | |
createListener(const std::string &name, scene::Node *parent=NULL) | sound::SoundManager | |
createSound(const std::string &filename, scene::Node *parent=NULL) | sound::SoundManager | |
createSound(const std::string &name, const std::string &filename, scene::Node *parent=NULL) | sound::SoundManager | |
createSound(SoundData *soundData, scene::Node *parent=NULL) | sound::SoundManager | |
createSound(const std::string &name, SoundData *soundData, scene::Node *parent=NULL) | sound::SoundManager | |
getActiveListener() | sound::SoundManager | |
getDopplerFactor() const | sound::SoundManager | |
getID() const | engine::Object | |
getInstance() | sound::SoundManager | [static] |
getListener(const u32 &id) | sound::SoundManager | |
getName() const | engine::Object | |
getNumberOfListeners() const | sound::SoundManager | |
getNumberOfSounds() const | sound::SoundManager | |
getObjectType() const | engine::Object | |
getSound(const u32 &id) | sound::SoundManager | |
getSoundSpeed() const | sound::SoundManager | |
initialize() | engine::Object | |
initializeImpl() | sound::SoundManager | [protected, virtual] |
initializeObjects() | sound::SoundManager | |
isInitialized() const | engine::Object | |
mActiveListener | sound::SoundManager | [protected] |
mChangeableName | engine::Object | [protected] |
mDependencyObjects | engine::Object | [protected] |
mDopplerFactor | sound::SoundManager | [protected] |
mID | engine::Object | [protected] |
mIndexCounter | engine::Object | [protected, static] |
mIsInitialized | engine::Object | [protected] |
mListeners | sound::SoundManager | [protected] |
mName | engine::Object | [protected] |
mObjectType | engine::Object | [protected] |
ms_Singleton | core::Singleton< SoundManager > | [protected, static] |
msNextGeneratedObjectIndex | engine::Object | [protected, static] |
mSoundDriver | sound::SoundManager | [protected] |
mSoundFactory | sound::SoundManager | [protected] |
mSounds | sound::SoundManager | [protected] |
mSoundSpeed | sound::SoundManager | [protected] |
Object() | engine::Object | |
Object(const std::string &name) | engine::Object | |
removeAllDependencies() | engine::Object | |
removeAllListeners() | sound::SoundManager | |
removeAllSounds() | sound::SoundManager | |
removeDependency(Object *object) | engine::Object | |
removeListener(Listener *listener) | sound::SoundManager | |
removeListener(const u32 &id) | sound::SoundManager | |
removeSound(Sound *sound) | sound::SoundManager | |
removeSound(const u32 &id) | sound::SoundManager | |
removeSoundDriver() | sound::SoundManager | |
removeSoundFactory() | sound::SoundManager | |
ResourceManager class | sound::SoundManager | [friend] |
setActiveListener(Listener *listener) | sound::SoundManager | |
setDopplerFactor(f32 dopplerFactor) | sound::SoundManager | |
setName(const std::string &name) | engine::Object | |
setSoundDriver(SoundDriver *driver) | sound::SoundManager | |
setSoundFactory(SoundFactory *factory) | sound::SoundManager | |
setSoundSpeed(f32 soundSpeed) | sound::SoundManager | |
Singleton() | core::Singleton< SoundManager > | [inline] |
SoundManager() | sound::SoundManager | |
start() | sound::SoundManager | |
stop() | sound::SoundManager | |
uninitialize() | engine::Object | |
uninitializeImpl() | sound::SoundManager | [protected, virtual] |
update(f32 elapsedTime) | engine::Object | |
updateImpl(f32 elapsedTime) | sound::SoundManager | [protected, virtual] |
~Object() | engine::Object | |
~Singleton() | core::Singleton< SoundManager > | [inline] |
~SoundManager() | sound::SoundManager | |