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E:/Programming/MyProject/K_Game_hg/GameEngine/include/engine/ObjectDefines.h
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00001 // Copyright 2006-2011 by Kat'Oun
00002 
00003 #ifndef _OBJECT_DEFINES_H_
00004 #define _OBJECT_DEFINES_H_
00005 
00006 namespace engine
00007 {
00008 
00009 enum ObjectType
00010 {
00011         OT_UNDEFINED,
00012         OT_ENGINE_MANAGER,
00013         OT_PLATFORM_MANAGER,
00014         OT_SCENE_MANAGER,
00015         OT_NODE,
00016         OT_RENDER_MANAGER,
00017         OT_VIEWPORT,
00018         OT_RENDERTARGET,
00019         OT_PHYSICS_MANAGER,
00020         OT_BODY,
00021         OT_JOINT,
00022         OT_SOUND_MANAGER,
00023         OT_SCRIPT_MANAGER,
00024         OT_RESOURCE_MANAGER,
00025         OT_RESOURCE,
00026         OT_INPUT_MANAGER,
00027         OT_INPUTDEVICE,
00028         OT_CURSOR,
00029         OT_PLUGIN_MANAGER,
00030         OT_PLUGIN,
00031         OT_LOG_MANAGER,
00032         OT_LOG,
00033         OT_COUNT
00034 };
00035 
00036 } // end namespace engine
00037 
00038 #endif

The KG Game Engine
The KG Game Engine Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:04 by Doxygen (1.7.4)