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E:/Programming/MyProject/K_Game_hg/GameEngine/include/sound/SoundFactory.h
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00001 // Copyright 2006-2011 by Kat'Oun
00002 
00003 #ifndef _SOUND_FACTORY_H_
00004 #define _SOUND_FACTORY_H_
00005 
00006 #include <EngineConfig.h>
00007 #include <core/Types.h>
00008 
00009 namespace sound
00010 {
00011 
00012 class Sound;
00013 class SoundData;
00014 
00015 class ENGINE_PUBLIC_EXPORT SoundFactory
00016 {
00017 public:
00018 
00020         virtual Sound* createSound(SoundData* soundData) = 0;
00021         virtual Sound* createSound(const std::string& name, SoundData* soundData) = 0;
00022 
00024         virtual void destroySound(Sound* sound) = 0;
00025 };
00026 
00027 } // end namespace sound
00028 
00029 #endif

The KG Game Engine
The KG Game Engine Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:05 by Doxygen (1.7.4)