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Public Member Functions
input::KeyEventReceiver Class Reference

#include <KeyEventReceiver.h>

List of all members.

Public Member Functions

virtual void keyPressed (KeyEvent &event)
virtual void keyReleased (KeyEvent &event)
virtual ~KeyEventReceiver ()

Detailed Description

Interface class for creating an event receiver and adding it to a renderwindow, to set that renderwindow to receive keyboard events.


Constructor & Destructor Documentation

input::KeyEventReceiver::~KeyEventReceiver ( ) [virtual]

Member Function Documentation

void input::KeyEventReceiver::keyPressed ( KeyEvent event) [virtual]

Called if a key is pressed.

Parameters:
event,:Reference to a KeyEvent object, to get information about the event.
void input::KeyEventReceiver::keyReleased ( KeyEvent event) [virtual]

Called if a key is released.

Parameters:
event,:Reference to a KeyEvent object, to get information about the event.

The documentation for this class was generated from the following files:

The KG Game Engine
The KG Game Engine Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:07 by Doxygen (1.7.4)