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E:/Programming/MyProject/K_Game_hg/GameEngine/include/render/Camera.h File Reference
#include <EngineConfig.h>
#include <core/Types.h>
#include <core/Matrix4.h>
#include <core/Vector3d.h>
#include <scene/Node.h>

Go to the source code of this file.

Classes

class  render::Camera
 A viewpoint from which the scene will be rendered. More...

Namespaces

namespace  render
 

In this namespace can be found render management classes like RenderManager, RenderWindow, RenderSystem, and so on.


Enumerations

enum  render::ProjectionType { render::PT_ORTHOGRAPHIC, render::PT_PERSPECTIVE }
 Specifies perspective (realistic) or orthographic (architectural) projection. More...
enum  render::SceneDetailLevel {
  render::SDL_POINTSONLY, render::SDL_WIREFRAME, render::SDL_FLATSHADE, render::SDL_SMOOTHSHADE,
  render::SDL_TEXTURED
}
 The broad type of detail this camera will render. More...

The KG Game Engine
The KG Game Engine Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:06 by Doxygen (1.7.4)