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00001 // Copyright 2006-2011 by Kat'Oun 00002 00003 #ifndef _FONT_FACTORY_H_ 00004 #define _FONT_FACTORY_H_ 00005 00006 #include <EngineConfig.h> 00007 #include <resource/ResourceFactory.h> 00008 00009 namespace resource 00010 { 00011 class Resource; 00012 class Serializer; 00013 } 00014 00015 namespace render 00016 { 00017 00018 class ENGINE_PUBLIC_EXPORT FontFactory: public resource::ResourceFactory 00019 { 00020 public: 00021 00022 resource::Resource* createResource(const std::string& filename, resource::Serializer* serializer); 00023 00024 void destroyResource(resource::Resource* resource); 00025 }; 00026 00027 } // end namespace render 00028 00029 #endif
The KG Game Engine
Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:04 by
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