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Namespaces | |
namespace | input |
In this namespace can be found input management classes like MouseEvent, MouseEventReceiver, KeyEvent and so on. | |
Enumerations | |
enum | input::MouseButton { input::MB_UNKNOWN = 0x00, input::MB_LBUTTON = 0x01, input::MB_RBUTTON = 0x02, input::MB_MBUTTON = 0x03, input::MB_BUTTON3 = 0x04, input::MB_BUTTON4 = 0x05, input::MB_BUTTON5 = 0x06, input::MB_BUTTON6 = 0x07, input::MB_BUTTON7 = 0x08 } |
Mouse scan codes. More... |
The KG Game Engine
Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:06 by
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