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#include <resource/Resource.h>
#include <resource/ResourceEvent.h>
#include <resource/ResourceEventReceiver.h>
#include <resource/Buffer.h>
#include <resource/DataStream.h>
#include <resource/PixelFormat.h>
#include <resource/Serializer.h>
#include <resource/LoadEvent.h>
#include <resource/LoadEventReceiver.h>
#include <resource/ResourceManager.h>
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The KG Game Engine
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