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00001 // Copyright 2006-2011 by Kat'Oun 00002 00003 #ifndef _RESOURCE_EVENT_RECEIVER_H_ 00004 #define _RESOURCE_EVENT_RECEIVER_H_ 00005 00006 #include <EngineConfig.h> 00007 00008 namespace resource 00009 { 00010 00011 struct ResourceEvent; 00012 00013 class ENGINE_PUBLIC_EXPORT ResourceEventReceiver 00014 { 00015 public: 00016 00017 virtual ~ResourceEventReceiver(); 00018 00020 virtual void resourceLoaded(const ResourceEvent& evt); 00021 00023 virtual void resourceUnloaded(const ResourceEvent& evt); 00024 }; 00025 00026 } // end namespace resource 00027 00028 #endif
The KG Game Engine
Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:05 by
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