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00002
00003 #ifndef _RESOURCE_DEFINES_H_
00004 #define _RESOURCE_DEFINES_H_
00005
00006 namespace resource
00007 {
00008
00010 enum ResourceType
00011 {
00012 RT_UNDEFINED,
00013 RT_RESOURCE_SCENE,
00014 RT_RESOURCE_FONT,
00015 RT_RESOURCE_MESH_DATA,
00016 RT_RESOURCE_RENDER_MATERIAL,
00017 RT_RESOURCE_TEXTURE,
00018 RT_RESOURCE_SHADER,
00019 RT_RESOURCE_SOUND_DATA,
00020 RT_RESOURCE_BODY_DATA,
00021 RT_RESOURCE_PHYSICS_MATERIAL,
00022 RT_RESOURCE_SCRIPT,
00023 RT_COUNT
00024 };
00025
00026 enum ResourceState
00027 {
00028 RS_UNDEFINED,
00029 RS_UNLOADED,
00030 RS_LOADING,
00031 RS_LOADED,
00032 RS_UNLOADING
00033 };
00034
00035 }
00036
00037 #endif