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00001 00002 00003 #ifndef _RESOURCE_DRIVER_H_ 00004 #define _RESOURCE_DRIVER_H_ 00005 00006 #include <EngineConfig.h> 00007 #include <core/Types.h> 00008 00009 namespace resource 00010 { 00011 00014 class ENGINE_PUBLIC_EXPORT ResourceDriver 00015 { 00016 public: 00017 00019 ResourceDriver(); 00020 00022 virtual ~ResourceDriver(); 00023 00024 virtual void initialize(); 00025 }; 00026 00027 } // end namespace resource 00028 00029 #endif
The KG Game Engine
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