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Center | core::sphere3d | |
operator!=(const sphere3d &other) const | core::sphere3d | |
operator=(const sphere3d &other) | core::sphere3d | |
operator==(const sphere3d &other) const | core::sphere3d | |
Radius | core::sphere3d | |
set(const vector3d center, const f32 radius) | core::sphere3d | [inline] |
set(const sphere3d &s) | core::sphere3d | [inline] |
sphere3d() | core::sphere3d | |
sphere3d(const vector3d ¢er, const f32 radius) | core::sphere3d | |
sphere3d(const sphere3d &other) | core::sphere3d |
The KG Game Engine
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