| Home | Namespaces | Hierarchy | Alphabetical List | Class list | Files | Namespace Members | Class members | File members |
| getOrientation() const | physics::Shape | |
| getPosition() const | physics::Shape | |
| getShapeType() const | physics::Shape | |
| mOrientation | physics::Shape | [protected] |
| mPosition | physics::Shape | [protected] |
| mRadius | physics::SphereShape | [protected] |
| mShapeType | physics::Shape | [protected] |
| setDimension(f32 radius) | physics::SphereShape | [virtual] |
| setOrientation(const core::quaternion &q) | physics::Shape | [virtual] |
| setPosition(f32 x, f32 y, f32 z) | physics::Shape | [virtual] |
| setPosition(const core::vector3d &pos) | physics::Shape | [virtual] |
| Shape() | physics::Shape | |
| SphereShape() | physics::SphereShape | |
| ~Shape() | physics::Shape | [virtual] |
| ~SphereShape() | physics::SphereShape | [virtual] |
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The KG Game Engine
Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:08 by
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