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In this namespace can be found physics management classes. More...
Classes | |
class | Body |
class | BodyData |
class | BodyDataFactory |
class | BodyFactory |
class | BoxShape |
struct | CollisionEvent |
Structure containing information about a collision event. More... | |
class | CollisionEventReceiver |
struct | CollisionPoint |
Structure containing information about a collision point. More... | |
class | GenericJoint |
class | HingeJoint |
class | Joint |
class | JointFactory |
class | Material |
Class encapsulates properties of a body. More... | |
class | PhysicsDriver |
class | PhysicsManager |
class | PlaneShape |
class | RigidJoint |
class | Shape |
class | ShapeFactory |
class | SliderJoint |
class | SphereShape |
class | SphericalJoint |
Enumerations | |
enum | BodyType { BT_DYNAMIC, BT_STATIC, BT_KINEMATIC, BT_COUNT } |
enum | JointType { JT_UNDEFINED, JT_SPHERICAL, JT_HINGE, JT_SLIDER, JT_GENERIC, JT_RIGID, JT_COUNT } |
enum | ShapeType { ST_UNDEFINED, ST_PLANE, ST_SPHERE, ST_BOX, ST_CAPSULE, ST_CONVEX, ST_MESH, ST_COUNT } |
In this namespace can be found physics management classes.
enum physics::BodyType |
enum physics::JointType |
enum physics::ShapeType |
The KG Game Engine
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