| Home | Namespaces | Hierarchy | Alphabetical List | Class list | Files | Namespace Members | Class members | File members |
Summary class collecting together index data source information. More...
#include <VertexIndexData.h>
Public Member Functions | |
| IndexData () | |
| ~IndexData () | |
Public Attributes | |
| IndexBuffer * | indexBuffer |
| pointer to the IndexBuffer to use. | |
| u32 | indexCount |
| The number of indexes to use from the buffer. | |
| u32 | indexStart |
| index in the buffer to start from for this operation. | |
Summary class collecting together index data source information.
| render::IndexData::IndexData | ( | ) |
References indexCount, and indexStart.
| render::IndexData::~IndexData | ( | ) |
pointer to the IndexBuffer to use.
Referenced by render::TextOverlay::allocateMemory(), render::DebugRenderable::initializeGeometry(), and render::PanelOverlay::initializeImpl().
The number of indexes to use from the buffer.
Referenced by render::TextOverlay::allocateMemory(), IndexData(), render::DebugRenderable::initializeGeometry(), render::PanelOverlay::initializeImpl(), render::RenderDriver::render(), and render::TextOverlay::updatePositionBinding().
index in the buffer to start from for this operation.
Referenced by IndexData(), render::DebugRenderable::initializeGeometry(), render::TextOverlay::initializeImpl(), and render::PanelOverlay::initializeImpl().
|
The KG Game Engine
Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:08 by
Doxygen
(1.7.4)
|