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DataStream() | resource::DataStream | |
eof()=0 | resource::DataStream | [pure virtual] |
getLine(bool trimAfter=true) | resource::DataStream | [virtual] |
mSize | resource::DataStream | [protected] |
read(void *buffer, u32 size)=0 | resource::DataStream | [pure virtual] |
read(void *buffer, u32 size, u32 count)=0 | resource::DataStream | [pure virtual] |
readLine(char *buffer, u32 size, const std::string &delim="\n") | resource::DataStream | [virtual] |
seek(u32 pos)=0 | resource::DataStream | [pure virtual] |
size() const | resource::DataStream | |
skip(s32 offset)=0 | resource::DataStream | [pure virtual] |
skipLine(const std::string &delim="\n") | resource::DataStream | [virtual] |
tell() const =0 | resource::DataStream | [pure virtual] |
~DataStream() | resource::DataStream | [virtual] |
The KG Game Engine
Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:09 by
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