| Home | Namespaces | Hierarchy | Alphabetical List | Class list | Files | Namespace Members | Class members | File members | 
#include <SceneFactory.h>
  
 Public Member Functions | |
| resource::Resource * | createResource (const std::string &filename, resource::Serializer *serializer) | 
| Creates a new resource object.   | |
| void | destroyResource (resource::Resource *resource) | 
| Destroys a resource object which was created by this factory.   | |
| resource::Resource * scene::SceneFactory::createResource | ( | const std::string & | filename, | 
| resource::Serializer * | serializer | ||
| ) |  [virtual] | 
        
Creates a new resource object.
Implements resource::ResourceFactory.
| void scene::SceneFactory::destroyResource | ( | resource::Resource * | resource | ) |  [virtual] | 
        
Destroys a resource object which was created by this factory.
Implements resource::ResourceFactory.
|  
	 
	
		
		
		The KG Game Engine 
		Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:10 by 
		Doxygen 
        (1.7.4)
		
		
	
	 
	 |