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#include <RenderTarget.h>
Public Attributes | |
| f32 | avgFPS |
| f32 | bestFPS |
| f32 | bestFrameTime |
| f32 | lastFPS |
| s32 | triangleCount |
| f32 | worstFPS |
| f32 | worstFrameTime |
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The KG Game Engine
Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:09 by
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