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#include <RenderTarget.h>
Public Attributes | |
f32 | avgFPS |
f32 | bestFPS |
f32 | bestFrameTime |
f32 | lastFPS |
s32 | triangleCount |
f32 | worstFPS |
f32 | worstFrameTime |
The KG Game Engine
Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:09 by
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