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#include <RenderTarget.h>
Public Attributes | |
| f32 | avgFPS | 
| f32 | bestFPS | 
| f32 | bestFrameTime | 
| f32 | lastFPS | 
| s32 | triangleCount | 
| f32 | worstFPS | 
| f32 | worstFrameTime | 
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		The KG Game Engine 
		Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:09 by 
		Doxygen 
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