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00001 // Copyright 2006-2011 by Kat'Oun 00002 00003 #ifndef _INPUT_EVENT_H_ 00004 #define _INPUT_EVENT_H_ 00005 00006 #include <EngineConfig.h> 00007 00008 namespace input 00009 { 00010 00011 class InputDevice; 00012 00014 class ENGINE_PUBLIC_EXPORT InputEvent 00015 { 00016 public: 00017 00018 InputEvent(); 00019 00021 void set(InputDevice *source); 00022 00024 InputDevice* getSource(); 00025 00026 protected: 00027 00028 InputDevice* mDevice; 00029 }; 00030 00031 } // end namespace input 00032 00033 #endif
The KG Game Engine
Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:04 by
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