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00001 // Copyright 2006-2011 by Kat'Oun 00002 00003 #ifndef _JOISTICK_EVENT_RECEIVER_H_ 00004 #define _JOISTICK_EVENT_RECEIVER_H_ 00005 00006 #include <EngineConfig.h> 00007 00008 namespace input 00009 { 00010 00011 class JoystickEvent; 00012 00015 class ENGINE_PUBLIC_EXPORT JoystickEventReceiver 00016 { 00017 public: 00018 00019 virtual ~JoystickEventReceiver(); 00020 00024 virtual void buttonPressed(JoystickEvent& event); 00025 00029 virtual void buttonReleased(JoystickEvent& event); 00030 00034 virtual void axisMoved(JoystickEvent& event); 00035 00039 virtual void sliderMoved(JoystickEvent& event); 00040 00044 virtual void povMoved(JoystickEvent& event); 00045 }; 00046 00047 } // end namespace input 00048 00049 #endif
The KG Game Engine
Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:04 by
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