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#include <JoystickEventReceiver.h>
Public Member Functions | |
| virtual void | axisMoved (JoystickEvent &event) |
| virtual void | buttonPressed (JoystickEvent &event) |
| virtual void | buttonReleased (JoystickEvent &event) |
| virtual void | povMoved (JoystickEvent &event) |
| virtual void | sliderMoved (JoystickEvent &event) |
| virtual | ~JoystickEventReceiver () |
Interface class for creating an event receiver and adding it to a renderwindow, to set that renderwindow to receive keyboard events.
| input::JoystickEventReceiver::~JoystickEventReceiver | ( | ) | [virtual] |
| void input::JoystickEventReceiver::axisMoved | ( | JoystickEvent & | event | ) | [virtual] |
Called if an axis is moved.
| event,: | Reference to a JoystickEvent object, to get information about the event. |
| void input::JoystickEventReceiver::buttonPressed | ( | JoystickEvent & | event | ) | [virtual] |
Called if a button is pressed.
| event,: | Reference to a JoystickEvent object, to get information about the event. |
| void input::JoystickEventReceiver::buttonReleased | ( | JoystickEvent & | event | ) | [virtual] |
Called if a button is released.
| event,: | Reference to a JoystickEvent object, to get information about the event. |
| void input::JoystickEventReceiver::povMoved | ( | JoystickEvent & | event | ) | [virtual] |
Called if a pov is moved.
| event,: | Reference to a JoystickEvent object, to get information about the event. |
| void input::JoystickEventReceiver::sliderMoved | ( | JoystickEvent & | event | ) | [virtual] |
Called if an slider is moved.
| event,: | Reference to a JoystickEvent object, to get information about the event. |
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The KG Game Engine
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