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00001 // Copyright 2006-2011 by Kat'Oun 00002 00003 #ifndef _KEY_EVENT_RECEIVER_H_ 00004 #define _KEY_EVENT_RECEIVER_H_ 00005 00006 #include <EngineConfig.h> 00007 00008 namespace input 00009 { 00010 00011 class KeyEvent; 00012 00015 class ENGINE_PUBLIC_EXPORT KeyEventReceiver 00016 { 00017 public: 00018 00019 virtual ~KeyEventReceiver(); 00020 00024 virtual void keyPressed(KeyEvent& event); 00025 00029 virtual void keyReleased(KeyEvent& event); 00030 }; 00031 00032 } // end namespace input 00033 00034 #endif
The KG Game Engine
Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:04 by
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