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00001 // Copyright 2006-2011 by Kat'Oun 00002 00003 #ifndef _LISTENER_H_ 00004 #define _LISTENER_H_ 00005 00006 #include <EngineConfig.h> 00007 #include <core/Types.h> 00008 #include <scene/Node.h> 00009 00010 namespace core 00011 { 00012 class vector3d; 00013 } 00014 00015 namespace sound 00016 { 00020 class ENGINE_PUBLIC_EXPORT Listener: public scene::Node 00021 { 00022 public: 00023 00024 Listener(); 00025 Listener(const std::string& name); 00026 00027 virtual ~Listener(); 00028 00029 void setVelocity(f32 x, f32 y, f32 z); 00030 void setVelocity(const core::vector3d& vec); 00031 const core::vector3d& getVelocity() const; 00032 00033 protected: 00034 00035 // Incremented count for next index 00036 static u32 msNextGeneratedListenerIndex; 00037 00038 void initProperties(); 00039 00040 core::vector3d mVelocity; 00041 }; 00042 00043 } // end namespace sound 00044 00045 #endif
The KG Game Engine
Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:05 by
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