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E:/Programming/MyProject/K_Game_hg/GameEngine/include/Physics.h
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00001 // Copyright 2006-2011 by Kat'Oun
00002 
00003 #ifndef _ENGINE_PHYSICS_H_
00004 #define _ENGINE_PHYSICS_H_
00005 
00006 #include <physics/Body.h>
00007 #include <physics/BodyFactory.h>
00008 #include <physics/BodyData.h>
00009 #include <physics/BodyDataFactory.h>
00010 #include <physics/Material.h>
00011 #include <physics/Shape.h>
00012 #include <physics/ShapeFactory.h>
00013 #include <physics/Joint.h>
00014 #include <physics/JointFactory.h>
00015 #include <physics/CollisionPoint.h>
00016 #include <physics/CollisionEvent.h>
00017 #include <physics/CollisionEventReceiver.h>
00018 #include <physics/PhysicsDriver.h>
00019 #include <physics/PhysicsManager.h>
00020 
00021 #endif // _GAMESCENE_H_

The KG Game Engine
The KG Game Engine Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:04 by Doxygen (1.7.4)