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#include <EngineConfig.h>
#include <core/Types.h>
#include <core/Singleton.h>
#include <core/Vector3d.h>
#include <core/Quaternion.h>
#include <resource/Resource.h>
#include <resource/ResourceManager.h>
#include <physics/CollisionEventReceiver.h>
#include <engine/Object.h>
#include <string>
#include <map>
Go to the source code of this file.
Classes | |
class | physics::PhysicsManager |
Namespaces | |
namespace | physics |
In this namespace can be found physics management classes. | |
namespace | scene |
In this namespace can be found scene management classes like SceneManager, SceneNode, Camera, and so on. |
The KG Game Engine
Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:06 by
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