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E:/Programming/MyProject/K_Game_hg/GameEngine/include/physics/PhysicsManager.h File Reference
#include <EngineConfig.h>
#include <core/Types.h>
#include <core/Singleton.h>
#include <core/Vector3d.h>
#include <core/Quaternion.h>
#include <resource/Resource.h>
#include <resource/ResourceManager.h>
#include <physics/CollisionEventReceiver.h>
#include <engine/Object.h>
#include <string>
#include <map>

Go to the source code of this file.

Classes

class  physics::PhysicsManager

Namespaces

namespace  physics
 

In this namespace can be found physics management classes.


namespace  scene
 

In this namespace can be found scene management classes like SceneManager, SceneNode, Camera, and so on.



The KG Game Engine
The KG Game Engine Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:06 by Doxygen (1.7.4)