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#include <EngineConfig.h>#include <core/Types.h>#include <core/Singleton.h>#include <core/Vector3d.h>#include <core/Quaternion.h>#include <resource/Resource.h>#include <resource/ResourceManager.h>#include <physics/CollisionEventReceiver.h>#include <engine/Object.h>#include <string>#include <map>Go to the source code of this file.
Classes | |
| class | physics::PhysicsManager |
Namespaces | |
| namespace | physics |
In this namespace can be found physics management classes. | |
| namespace | scene |
In this namespace can be found scene management classes like SceneManager, SceneNode, Camera, and so on. | |
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The KG Game Engine
Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:06 by
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