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E:/Programming/MyProject/K_Game_hg/GameEngine/include/platform/PlatformDriver.h File Reference
#include <EngineConfig.h>
#include <core/Types.h>

Go to the source code of this file.

Classes

class  platform::PlatformDriver

Namespaces

namespace  platform
 

In this namespace can be found platform management classes like Timer, File, and so on.


Enumerations

enum  platform::CpuTechnology {
  platform::CT_FPU = 0x01, platform::CT_MMX = 0x02, platform::CT_SSE = 0x03, platform::CT_SSE2 = 0x04,
  platform::CT_SSE3 = 0x05, platform::CT_3DNOW = 0x06, platform::CT_E3DNOW = 0x07, platform::CT_CMOV = 0x08,
  platform::CT_FCMOV = 0x09, platform::CT_RDTSC = 0x0A, platform::CT_HT = 0x0B, platform::CT_EST = 0x0C,
  platform::CT_ALTIVEC = 0x0D
}
 Enumeration of supported by CPU technologies. More...

The KG Game Engine
The KG Game Engine Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:06 by Doxygen (1.7.4)