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#include <engine/Plugin.h>
#include <engine/LogManager.h>
#include <windows.h>
#include "macPlugins.h"
Namespaces | |
namespace | engine |
Everything in the Engine can be found in this namespace and very important, the class GameManager. | |
Defines | |
#define | WIN32_LEAN_AND_MEAN |
#define WIN32_LEAN_AND_MEAN |
The KG Game Engine
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