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E:/Programming/MyProject/K_Game_hg/GameEngine/include/script/ScriptDriver.h
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00001 // Copyright 2006-2011 by Kat'Oun
00002 
00003 #ifndef _SCRIPT_DRIVER_H_
00004 #define _SCRIPT_DRIVER_H_
00005 
00006 #include <EngineConfig.h>
00007 #include <core/Types.h>
00008 
00009 #include <string>
00010 
00011 namespace script
00012 {
00013 
00014 class Script;
00015 
00024 class ENGINE_PUBLIC_EXPORT ScriptDriver
00025 {
00026 public:
00027 
00029         ScriptDriver();
00030 
00032         virtual ~ScriptDriver();
00033 
00034         virtual void initialize();
00035 
00037         virtual void compile(Script* script);
00038 
00040         virtual void execute(const std::string& data, Script* script = NULL);
00041 
00043         virtual void runScript(Script* script);
00044 };
00045 
00046 } // end namespace script
00047 
00048 #endif

The KG Game Engine
The KG Game Engine Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:05 by Doxygen (1.7.4)