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script::Script Class Reference

#include <Script.h>

Inheritance diagram for script::Script:
resource::Resource engine::Object

List of all members.

Public Member Functions

const u8getData () const
 Script (const std::string &name, resource::Serializer *serializer)
virtual ~Script ()

Protected Member Functions

void initProperties ()
bool loadImpl ()
void unloadImpl ()

Protected Attributes

u8mBuffer

Detailed Description

Defines a script resource. Author: Kat'Oun version: 1.0


Constructor & Destructor Documentation

script::Script::Script ( const std::string &  name,
resource::Serializer serializer 
)
script::Script::~Script ( ) [virtual]

Member Function Documentation

const u8 * script::Script::getData ( ) const

References mBuffer.

void script::Script::initProperties ( ) [protected]

Reimplemented from resource::Resource.

References mBuffer.

Referenced by Script().

bool script::Script::loadImpl ( ) [protected, virtual]

Reimplemented from resource::Resource.

References mBuffer, and resource::Resource::mDataStream.

void script::Script::unloadImpl ( ) [protected, virtual]

Reimplemented from resource::Resource.

References mBuffer.


Member Data Documentation


The documentation for this class was generated from the following files:

The KG Game Engine
The KG Game Engine Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:10 by Doxygen (1.7.4)