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physics::HingeJoint Class Reference

#include <Joint.h>

Inheritance diagram for physics::HingeJoint:
physics::Joint engine::Object

List of all members.

Public Member Functions

 HingeJoint ()
 HingeJoint (const std::string &name)
virtual void setLimits (f32 lowerLimit, f32 upperLimit)
virtual ~HingeJoint ()

Protected Member Functions

void initProperties ()

Protected Attributes

f32 mLowerLimit
f32 mUpperLimit

Constructor & Destructor Documentation

physics::HingeJoint::HingeJoint ( )
physics::HingeJoint::HingeJoint ( const std::string &  name)
physics::HingeJoint::~HingeJoint ( ) [virtual]

Member Function Documentation

void physics::HingeJoint::initProperties ( ) [protected]

Reimplemented from physics::Joint.

References core::FLOAT_MAX, mLowerLimit, and mUpperLimit.

Referenced by HingeJoint().

void physics::HingeJoint::setLimits ( f32  lowerLimit,
f32  upperLimit 
) [virtual]

References mLowerLimit, and mUpperLimit.


Member Data Documentation

Referenced by initProperties(), and setLimits().

Referenced by initProperties(), and setLimits().


The documentation for this class was generated from the following files:

The KG Game Engine
The KG Game Engine Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:08 by Doxygen (1.7.4)