| Home | Namespaces | Hierarchy | Alphabetical List | Class list | Files | Namespace Members | Class members | File members | 
#include <HardwareIndexBuffer.h>
  
 Public Member Functions | |
| HardwareIndexBuffer (IndexType idxType, u32 numIndexes, resource::BufferUsage usage, bool useShadowBuffer) | |
| virtual | ~HardwareIndexBuffer () | 
| render::HardwareIndexBuffer::HardwareIndexBuffer | ( | IndexType | idxType, | 
| u32 | numIndexes, | ||
| resource::BufferUsage | usage, | ||
| bool | useShadowBuffer | ||
| ) | 
| render::HardwareIndexBuffer::~HardwareIndexBuffer | ( | ) |  [virtual] | 
        
|  
	 
	
		
		
		The KG Game Engine 
		Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:08 by 
		Doxygen 
        (1.7.4)
		
		
	
	 
	 |