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Loaded file systems. More...
#include <PlatformManager.h>
Public Member Functions | |
FileSystemInfo () | |
FileSystemInfo & | operator= (const FileSystemInfo &other) |
Public Attributes | |
FileSystem * | mFileSystem |
std::string | mType |
Loaded file systems.
platform::PlatformManager::FileSystemInfo::FileSystemInfo | ( | ) | [inline] |
References core::STRING_BLANK.
FileSystemInfo& platform::PlatformManager::FileSystemInfo::operator= | ( | const FileSystemInfo & | other | ) | [inline] |
References mFileSystem, and mType.
std::string platform::PlatformManager::FileSystemInfo::mType |
The KG Game Engine
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