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A record that describes a pixel format in detail. More...
#include <PixelFormat.h>
Public Attributes | |
| u8 | abits |
| u32 | amask |
| u8 | ashift |
| u8 | bbits |
| u32 | bmask |
| u8 | bshift |
| u8 | componentCount |
| Component type. | |
| PixelComponentType | componentType |
| Pixel format flags. | |
| u8 | elemBytes |
| Name of the format, as in the enum. | |
| u32 | flags |
| Number of bytes one element (color value) takes. | |
| u8 | gbits |
| u32 | gmask |
| u8 | gshift |
| c8 * | name |
| u8 | rbits |
| Component count. | |
| u32 | rmask |
| Number of bits for red(or luminance), green, blue, alpha. | |
| u8 | rshift |
| Masks as used by packers/unpackers. | |
A record that describes a pixel format in detail.
Referenced by resource::PixelUtil::packColor(), and resource::PixelUtil::unpackColor().
Referenced by resource::PixelUtil::packColor(), and resource::PixelUtil::unpackColor().
Component type.
Pixel format flags.
Name of the format, as in the enum.
Referenced by resource::PixelUtil::getNumElemBits(), resource::PixelUtil::getNumElemBytes(), resource::PixelUtil::packColor(), and resource::PixelUtil::unpackColor().
Number of bytes one element (color value) takes.
Referenced by resource::PixelUtil::getFlags(), resource::PixelUtil::packColor(), and resource::PixelUtil::unpackColor().
Referenced by resource::PixelUtil::packColor(), and resource::PixelUtil::unpackColor().
Component count.
Referenced by resource::PixelUtil::getBitDepths(), resource::PixelUtil::packColor(), and resource::PixelUtil::unpackColor().
Number of bits for red(or luminance), green, blue, alpha.
Referenced by resource::PixelUtil::getBitMasks(), resource::PixelUtil::packColor(), and resource::PixelUtil::unpackColor().
Masks as used by packers/unpackers.
Referenced by resource::PixelUtil::packColor(), and resource::PixelUtil::unpackColor().
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The KG Game Engine
Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:09 by
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