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#include <EngineConfig.h>
#include <core/Types.h>
#include <input/InputDeviceDefines.h>
#include <engine/Object.h>
#include <string>
Go to the source code of this file.
Classes | |
class | input::InputDevice |
A common base class for input devices. More... | |
Namespaces | |
namespace | input |
In this namespace can be found input management classes like MouseEvent, MouseEventReceiver, KeyEvent and so on. |
The KG Game Engine
Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:05 by
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