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00001 // Copyright 2006-2011 by Kat'Oun 00002 00003 #ifndef _JOYSTICK_H_ 00004 #define _JOYSTICK_H_ 00005 00006 #include <EngineConfig.h> 00007 #include <core/Types.h> 00008 #include <input/InputDevice.h> 00009 00010 #include <list> 00011 00012 namespace input 00013 { 00014 00015 class JoystickEventReceiver; 00016 class JoystickEvent; 00017 enum KeyCode; 00018 enum KeyModifier; 00019 00021 class ENGINE_PUBLIC_EXPORT Joystick : public InputDevice 00022 { 00023 public: 00024 00026 Joystick(); 00027 00029 virtual ~Joystick(); 00030 00032 s16 getNumButtons(); 00033 00035 s16 getNumAxes(); 00036 00038 s16 getNumPOVs(); 00039 00040 void addJoystickEventReceiver(input::JoystickEventReceiver* newEventReceiver); 00041 void removeJoystickEventReceiver(input::JoystickEventReceiver* oldEventReceiver); 00042 00043 protected: 00044 00045 void initProperties(); 00046 00048 std::list<input::JoystickEventReceiver*> mJoystickEventReceivers; 00049 00050 s16 mNumButtons; 00051 s16 mNumAxes; 00052 s16 mNumPOVs; 00053 00054 JoystickEvent* mEvent; 00055 }; 00056 00057 } // end namespace input 00058 00059 #endif
The KG Game Engine
Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:04 by
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