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00001 // Copyright 2006-2011 by Kat'Oun 00002 00003 #ifndef _MOUSE_EVENT_H_ 00004 #define _MOUSE_EVENT_H_ 00005 00006 #include <EngineConfig.h> 00007 #include <core/Types.h> 00008 #include <input/MouseEventDefines.h> 00009 #include <input/InputEvent.h> 00010 00011 namespace input 00012 { 00013 00015 class ENGINE_PUBLIC_EXPORT MouseEvent: public InputEvent 00016 { 00017 public: 00018 00020 MouseEvent(); 00021 00023 ~MouseEvent(); 00024 00031 void set(MouseButton button, s32 axisX, s16 axisY, s32 axisZ, InputDevice *source); 00032 00034 MouseButton getButton() const; 00035 00037 s32 getAxisX() const; 00038 00040 s32 getAxisY() const; 00041 00043 s32 getAxisZ() const; 00044 00045 protected: 00046 00047 MouseButton mButton; 00048 00049 s32 mAxisX; 00050 s32 mAxisY; 00051 s32 mAxisZ; 00052 }; 00053 00054 } // end namespace input 00055 00056 #endif
The KG Game Engine
Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:04 by
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