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E:/Programming/MyProject/K_Game_hg/GameEngine/include/physics/ShapeFactory.h
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00001 // Copyright 2006-2011 by Kat'Oun
00002 
00003 #ifndef _SHAPE_FACTORY_H_
00004 #define _SHAPE_FACTORY_H_
00005 
00006 #include <EngineConfig.h>
00007 #include <core/Types.h>
00008 
00009 namespace physics
00010 {
00011 
00012 class Shape;
00013 enum ShapeType;
00014 
00015 class ENGINE_PUBLIC_EXPORT ShapeFactory
00016 {
00017 public:
00018 
00020         virtual Shape* createShape(ShapeType type) = 0;
00021 
00023         virtual void destroyShape(Shape* shape) = 0;
00024 };
00025 
00026 } // end namespace physics
00027 
00028 #endif

The KG Game Engine
The KG Game Engine Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:04 by Doxygen (1.7.4)