Home | Namespaces | Hierarchy | Alphabetical List | Class list | Files | Namespace Members | Class members | File members |
00001 // Copyright 2006-2011 by Kat'Oun 00002 00003 #ifndef _SHAPE_FACTORY_H_ 00004 #define _SHAPE_FACTORY_H_ 00005 00006 #include <EngineConfig.h> 00007 #include <core/Types.h> 00008 00009 namespace physics 00010 { 00011 00012 class Shape; 00013 enum ShapeType; 00014 00015 class ENGINE_PUBLIC_EXPORT ShapeFactory 00016 { 00017 public: 00018 00020 virtual Shape* createShape(ShapeType type) = 0; 00021 00023 virtual void destroyShape(Shape* shape) = 0; 00024 }; 00025 00026 } // end namespace physics 00027 00028 #endif
The KG Game Engine
Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:04 by
Doxygen
(1.7.4)
|