Home | Namespaces | Hierarchy | Alphabetical List | Class list | Files | Namespace Members | Class members | File members |
#include <BodyFactory.h>
Public Member Functions | |
virtual Body * | createBody (BodyData *bodyData)=0 |
Creates a new body object. | |
virtual Body * | createBody (const std::string &name, BodyData *bodyData)=0 |
virtual Body * | createBody (const std::string &name, BodyData *bodyData)=0 |
virtual Body * | createBody (BodyData *bodyData)=0 |
Creates a new body object. | |
virtual void | destroyBody (Body *body)=0 |
Destroys a body object which was created by this factory. | |
virtual void | destroyBody (Body *body)=0 |
Destroys a body object which was created by this factory. |
Creates a new body object.
Referenced by physics::PhysicsManager::createBody().
virtual Body* physics::BodyFactory::createBody | ( | const std::string & | name, |
BodyData * | bodyData | ||
) | [pure virtual] |
virtual Body* physics::BodyFactory::createBody | ( | const std::string & | name, |
BodyData * | bodyData | ||
) | [pure virtual] |
Creates a new body object.
virtual void physics::BodyFactory::destroyBody | ( | Body * | body | ) | [pure virtual] |
Destroys a body object which was created by this factory.
virtual void physics::BodyFactory::destroyBody | ( | Body * | body | ) | [pure virtual] |
Destroys a body object which was created by this factory.
The KG Game Engine
Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:07 by
Doxygen
(1.7.4)
|