| Home | Namespaces | Hierarchy | Alphabetical List | Class list | Files | Namespace Members | Class members | File members |
#include <EngineConfig.h>#include <core/Types.h>#include <core/Singleton.h>#include <render/Color.h>#include <render/RenderOperation.h>#include <render/Material.h>#include <render/ShaderParamData.h>#include <engine/Object.h>#include <string>#include <list>#include <vector>#include <map>Go to the source code of this file.
Classes | |
| struct | render::RenderManager::DistanceLight |
| class | render::RenderManager |
| struct | render::RenderManager::SolidRenderable |
| struct | render::RenderManager::TransparentRenderable |
Namespaces | |
| namespace | core |
In this namespace can be found basic classes like vectors, planes, arrays, lists and so on. | |
| namespace | platform |
In this namespace can be found platform management classes like Timer, File, and so on. | |
| namespace | render |
In this namespace can be found render management classes like RenderManager, RenderWindow, RenderSystem, and so on. | |
| namespace | resource |
In this namespace can be found resource management classes like ResoureceManager, Resource and so on. | |
| namespace | scene |
In this namespace can be found scene management classes like SceneManager, SceneNode, Camera, and so on. | |
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The KG Game Engine
Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:06 by
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