Here is a list of all class members with links to the classes they belong to:
- u -
- unbind()
: render::Shader
 
- unbindShader()
: render::RenderDriver
 
- uninitialize()
: engine::Object
 
- uninitializeImpl()
: engine::EngineManager
, platform::PlatformManager
, render::RenderManager
, engine::Object
, resource::ResourceManager
, scene::SceneManager
, input::InputManager
, script::ScriptManager
, sound::SoundManager
, physics::PhysicsManager
 
- UNIT_SCALE
: core::vector3d
 
- UNIT_X
: core::vector3d
 
- UNIT_Y
: core::vector3d
 
- UNIT_Z
: core::vector3d
 
- unitInvert()
: core::quaternion
 
- unload()
: engine::Plugin
, resource::Resource
 
- unloadImpl()
: physics::BodyData
, physics::Material
, render::Material
, render::MeshData
, render::Shader
, render::Texture
, resource::Resource
, scene::Scene
, script::Script
, sound::SoundData
 
- unloadPlugin()
: engine::PluginManager
 
- unloadPlugins()
: engine::EngineManager
, engine::PluginManager
 
- unloadResource()
: resource::ResourceManager
 
- unloadResources()
: resource::ResourceManager
 
- unlock()
: render::MemoryIndexBuffer
, render::MemoryPixelBuffer
, render::MemoryVertexBuffer
, resource::Buffer
 
- unlockImpl()
: platform::Mutex
, platform::RecursiveMutex
, platform::ReadWriteMutex
, render::MemoryIndexBuffer
, render::MemoryPixelBuffer
, render::MemoryVertexBuffer
, resource::Buffer
 
- unpackColor()
: resource::PixelUtil
 
- unsetAllBindings()
: render::VertexBufferBinding
 
- unsetBinding()
: render::VertexBufferBinding
 
- update()
: engine::Object
, input::InputDriver
, physics::PhysicsDriver
, sound::SoundDriver
 
- updateAutoParameters()
: render::Shader
 
- updateDimensions()
: render::Viewport
 
- updateFromShadow()
: resource::Buffer
 
- updateFrustum()
: render::Camera
 
- updateImpl()
: physics::PhysicsManager
, render::Camera
, render::Viewport
, render::Model
, render::Overlay
, platform::PlatformManager
, render::RenderManager
, input::InputManager
, render::RenderTarget
, resource::ResourceManager
, scene::SceneManager
, engine::Object
, scene::Node
, resource::Resource
, script::ScriptManager
, sound::SoundManager
, render::RenderWindow
, engine::EngineManager
, input::InputDevice
 
- updateListener()
: sound::SoundDriver
 
- updatePositionBinding()
: render::PanelOverlay
, render::TextOverlay
, render::Overlay
 
- updateProjection()
: render::Camera
 
- updateShaderAutoParameters()
: render::RenderDriver
 
- updateStats()
: render::RenderTarget
 
- updateTextureBinding()
: render::PanelOverlay
, render::TextOverlay
, render::Overlay
 
- updateTransformImpl()
: scene::Node
, render::TextOverlay
, physics::Body
 
- updateView()
: render::Camera
 
- updateWorldTransform()
: render::Overlay
, render::Model
 
- useIndexes
: render::RenderOperation